
If you are just starting to play Forge of Empires for the first time, we recommend that you first open the tutorial that is offered right at the start of the game.Ī pop-up will appear which you are open to accept or reject. Forge of Empires Beginners Guide: Quick Tips and Tricks:.This is the same ability that the Cannon has. This means that the unit receives a defense bonus if the enemy is more than 2 spaces away from it. The long range of the Musketeer can reach Field Guns easily, so Field Guns should hit Ranged units. However, even with the Dug-In ability, Musketeers will still kill Field Guns in two hits.

Added to the long range of the Field Gun, the Field Gun can hit Musketeers on the first turn. The low defense of the Musketeer allows the Field Gun to kill it in two or three hits.

The Field Gun excels at attacking the Musketeer. The fact that Rangers have the Stealth ability further decreases the Field Gun's effectiveness. However, Musketeers are overall better for attacking Grenadiers, although the long range of the Field Gun can be beneficial.įield Guns are ineffective against the Ranger. Field Guns also have an attack bonus against Grenadiers, so more damage will be done against Grenadiers. Since the Grenadier has a slow speed, the Field Gun can hit Grenadiers many times before Grenadiers reach it. However, the high defense of Grenadiers make Field Guns only moderately effective. Field Guns should avoid attacking Dragoons unless no other targets are available.įield Guns are made for attacking Heavy units.

The speed of a Dragoon allows Dragoons to reach the other side of the map in two turns, which negates the Field Gun's long range. Field Guns will easily get killed by Dragoons in two hits, and if a sector has been infiltrated, the Field Gun can be killed in one hit by a Dragoon. The Field Gun is very ineffective against the Dragoon. It keeps the same attack bonus when on hills, as with previous Artillery units. With the potent increase in range from the Cannon in the previous age, the Field Gun can hit almost every hex on the map. They are useful for taking out weak units such as the Musketeer from the other side of the map. The Field Gun is another artillery unit, meaning it is very useful against Heavy units and Ranged units.
